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The Subtle Art of Not Giving a F***

Here are the amazing tips from the book "The Subtle Art of Not Giving a F***"

  • Conventional self-help advice which tells you to visualize success and think about the type of person you want to be only reinforces the idea that you are not that thing.
  • Everyone wants you to believe that the secret to a good life is to have a nicer job or a better car or a prettier girlfriend.
  • The key to a good life is not giving a fuck about more; it’s giving a fuck about less, giving a fuck about only what is true and immediate and important.
  • We are no longer facing a material crisis. We have plenty of resources: TVs and clothes and goods that we don’t need. The problem we face is existential and spiritual. We have so much stuff and so many opportunities that we don’t know what to give a fuck about anymore.
  • Because there’s an infinite amount of things we can now see or know, there are also an infinite number of ways we can discover that we don’t measure up, that we’re not good enough, that things aren’t as great as they could be.
  • The desire for a more positive experience is itself a negative experience. And, paradoxically, the acceptance of one’s negative experience is itself a positive experience.
  • Pursuing something only reinforces that you lack it in the first place.
  • Accepting your experience of life as being great and wonderful is the single greatest thing you can do for your happiness.
  • “You will never be happy if you continue to search for what happiness consists of. You will never live if you are looking for the meaning of life.” -Albert Camus
  • Everything worthwhile in life is won through surmounting the associated negative experience.
  • If you are able to not give a fuck about the pain your goals require, then you become unstoppable.
  • The moments when we don’t give a fuck and take action are often the moments that most define the course of our lives.
  • You are going to die someday. Everyone you know is going to die soon. And in your short life you only have a certain amount of fucks to give.
  • Learning how to focus and prioritize your thoughts effectively based on finely honed personal values is perhaps the greatest and most important struggle in life.
  • Subtlety #1: Not giving a fuck is not about being indifferent. It just means you’re comfortable with being different. Don’t say fuck it to everything in life, just to the unimportant things.
  • Subtlety #2: To not give a fuck about adversity, you must first care about something more important than adversity.
  • Subtlety #3: Whether you realize it or not, you are always choosing what to give a fuck about. The key is to gradually prune the things you care about, so that you only give a fuck on the most important of occasions.
  • When a person has no problems, the mind automatically finds a way to invent some.
  • I think what most people — especially educated, pampered middle-class white people — consider “life problems” are really just side effects of not having anything more important to worry about.
  • Finding something important and meaningful in your life is perhaps the most productive use of your time and energy.
  • It’s okay for things to suck some of the time.
  • Practical enlightenment is the act of becoming comfortable with the idea that some suffering is always inevitable.
  • There is no value in suffering when it is done without purpose.
  • Don't hope for a life without problems. Hope for a life with good problems.
  • Problems never stop. They merely get exchanged or upgraded.
  • Happiness is found in solving problems, not avoiding them.
  • True happiness occurs only when you find the problems you enjoy having and enjoy solving. Happiness is wanting the problems you have and wanting to solve them.
  • Emotions are simply biological signals designed to nudge you in the direction of beneficial change.
  • Negative emotions are a sign that something is going unaddressed. They are a call to action. Positive emotions are the reward for taking the correct action.
  • We should question our emotions because they are not always right.
  • Don’t ask yourself what you want out of life. It’s easy to want success and fame and happiness and great sex. Everybody wants those things. A much more interesting question to ask yourself is, “What kind of pain do I want?” What you are willing to struggle for is a greater determinant of how our lives turn out.
  • You can’t merely be in love with the result. Everybody loves the result. You have to love the process.
  • The climb to the top is a never-ending upward spiral with new problems always surfacing and new processes that you must fall in love with. You are never allowed to stop climbing because the entire point is to love the climb. If you ever stop loving the climb, the results will never come.
  • Self-esteem, by itself, is overrated. It doesn’t help to feel good about yourself unless you have a good reason for feeling that way. The struggle makes self-esteem useful, not the participation trophy.
  • Your problems are not privileged in their severity or pain. You are not unique in your suffering.
  • The more exposed we are to opposing viewpoints, the more we seem to get upset that those other viewpoints exist. This seems like a logical trend to me because before the internet and our hyper-connected modern world, people didn’t have as much likelihood of running into ideas that disagreed with their own. Today, alternate ideas are far more likely to cross your radar screen.
  • Most of us are pretty average at most things we do. Even if you’re exceptional at one thing, chances are you’re average or below average at most other things.
  • Our lives today are filled with information from the extremes of the bell curve of human experience. The best of the best, worst of the worst, and most upsetting of the upsetting. We only see the most exceptional news stories because that’s what drives revenue. This is a real problem when it comes to comparison because you can only be exceptional in one thing thing and you’re going to be below average in nearly everything else. That makes comparison a very dangerous game to play.
  • The problem is that the pervasiveness of technology and mass marketing is screwing up a lot of people’s expectations for themselves.
  • One of the most pervasive narratives about masculinity in our culture is that the most valuable thing a man can attain is sex and it’s worth sacrificing nearly anything to get it. (Interestingly, this corresponds to one of the dominant female narratives, which is that the greatest thing a woman can be is beautiful.)
  • People who are exceptional become that way by thinking they are average and focusing on improvement. You don’t become exceptional by believing you are exceptional.
  • The more uncomfortable the answer, the more likely it is to be true.
  • Problems are inevitable, but what they mean is flexible. We get to control what our problems mean to us based on how we choose to think about them and how we choose to measure them. The way we measure success influences how we view the problems we face.
  • “Pleasure is a false god. Research shows that people who focus their energy on superficial pleasures end up more anxious, more emotionally unstable, and more depressed. Pleasure is the most superficial form of life satisfaction and therefore the easiest to obtain and the easiest to lose.”
  • People who base their self-worth on being right about everything prevent themselves from learning from their mistakes.
  • “One day, in retrospect, the years of struggle will strike you as the most beautiful.” -Sigmund Freud
  • People who are terrified of what others think about them are actually terrified of all the negative things they think about themselves being reflected back at them.
  • When we feel that we’re choosing our problems, we feel empowered. When we feel that our problems are being forced upon us against our will, we feel victimized and miserable.
  • We don’t always control what happens to us. But we always control how we interpret what happens to us, as well as how we respond.
  • Accepting responsibility for our problems is the first step to solving them.
  • A lot of people hesitate to take responsibility for their problems because they believe that to be responsible for your problems is also to be at fault for your problems. This is not true. We are responsible for experiences that aren’t our fault all the time. This is part of life.
  • People will often fight over who gets to be responsible for successful and happiness. But taking responsibility for our problems is far more important because that’s where real learning comes from.
  • Growth is an endlessly iterative process. When we learn something new, we don’t go from “wrong” to “right.” Rather, we go from wrong to slightly less wrong. We shouldn’t seek to find the ultimate “right” answer for ourselves, but rather, we should seek to chip away at the ways that we’re wrong today so that we can be a little less wrong tomorrow.
  • Certainty is the enemy of growth.
  • All beliefs are wrong—some are just less wrong than others.
  • Counterintuitive insight by Baumeister regarding evil: some of the worst criminals often felt good about themselves. Low self-esteem was not always associated with evil acts.
  • The more you try to become certain about a particular issue, the more uncertain and insecure you will feel.
  • The more you embrace being uncertain and not knowing, the more comfortable you will feel in knowing what you don’t know.
  • The man who believes he knows everything learns nothing.
  • Manson’s Law of Avoidance: The more something threatens your identity, the more you will avoid it. The more something threatens how you view yourself, the more you will avoid getting around to doing it.
  • If I believe I’m a nice guy, I’ll avoid situations that could potentially contradict that belief. If I believe I’m an awesome cook, I’ll seek out opportunities to prove that to myself over and over again. The belief always takes precedence.
  • Manson’s idea of “kill yourself” is similar to Paul Graham’s idea of “keep your identity small.” The central point is that if you don’t have an identity to protect, then change becomes much easier.
  • For any change to happen in your life, you must accept that you were wrong about something you were doing before.
  • “It is the mark of an educated mind to be able to entertain a thought without accepting it.” -Aristotle
  • If it feels like it’s you versus the world, chances are it’s really just you versus yourself.
  • The magnitude of your success is tied to how many times you’ve failed at that thing.
  • Goals are limited in the amount of happiness they can provide in our lives because they are finite. Once you achieve the goal, it can no longer provide happiness because the finish line has been crossed. Paradoxically, then, by choosing processes as your focus, you can increase your overall, lifelong happiness by focusing on the process and not the goal. Processes never end, which means happiness can continue indefinitely.
  • Action isn’t just the effect of motivation; it’s also the cause of it. Do something and inspiration will follow.
  • How do you write a tons of books? Write “200 crappy words per day” and you’ll find motivation often flows out of you.
  • Manson’s “do something” principle sounds a lot like the philosophy behind the 2-minute rule. Do something now, even if it’s really small, and let good actions cascade as a result.
  • To truly appreciate something, you must confine yourself to it. There’s a certain level of joy and meaning that you reach in life only when you’ve spent decades investing in a single relationship, a single craft, a single career. And you cannot achieve those decades of investment without rejecting the alternatives.
  • The mark of an unhealthy relationship is when two people try to solve each other’s problems in order to feel good about themselves.
  • Trust is the most important ingredient in any relationship for the simple reason that without trust the relationship doesn’t actually mean anything.
  • Investing deeply in one person, one place, one job, one activity might deny us the breadth of experience we’d like, but pursuing a breadth of experience denies us the opportunity to enjoy the rewards of depth of experience.
  • Commitment, in its own way, offers a wealth of opportunity and experiences that would never otherwise be available to you, no matter how many surface level experiences you pursued.
  • Rejection of alternatives liberates us. In a strange way, commitment to one thing offers more freedom than anything else because it relieves you of all the second guessing about what else is out there.
  • If there is no reason to do anything, if life is pointless, then there is also no reason to not do anything. What do you have to lose? You’re going to die anyway, so your fears and embarrassments and failures don’t mean anything. You might as well try.
  • All of the meaning in our life is shaped by our innate desire to never truly die. Our physical bodies will die, but we cling to the idea that we can live on through religion, politics, sports, art, and technological innovation.
  • The only way to be comfortable with death is to understand and see yourself as something bigger than yourself, to contribute to some much larger entity.
  • It is the act of choosing your values and living by them that makes you great, not any outcome or accomplishment.
  • “We’re all going to die, all of us. What a circus! That alone should make us love each other, but it doesn’t.” -Charles Bukowski

Leave a comment Posted in Life by Eggy on

Struggling for Game Ideas? Here a Tip

Struggling for game ideas? Have you been slaving over ideas non-stop trying to come up with a big hit before you even open your game making program? Well sometimes the answer isn't in planning but rather development and living your life. 

A common mistake I find is people get hung up on the idea phase thinking they need to be a creative genius to come up with the next big hit. Even though it does help to have a great idea, sometimes you don't need to have a huge thought out plan, but rather keep adding onto a basic idea as you continue forwards. 

Lets take a platformer for example, you decided lets make a platformer as you go through the process adding in your character, adding in backgrounds and art, and adding in your programming you may find an idea develops as you go. Sometimes glitches can be used to your advantage. Is your character going through walls? no problem lets say that certain walls can be passed through. Now we have an idea for a game where the character can bend matter and go through it. Then we add a timer so he has to use it wisely. If it runs out inside a wall? well bam he explodes. 

As you can see we took a very simple glitch and turned it into an idea.
Sometimes let your brain follow its natural thought process and it will give you a brainstorm of ideas without you trying. If you sit there with a blank piece of paper you won't be able to think of much because your brain requires stimulation. It requires input to give output. The more you can make, the more games you play, the more art you experience, the more your brain can create new offshoots from these inspirations. Give your brain as much stimulation as possible and you will find ideas come to you rather than having to force them out.

Leave a comment Posted in Game Making Theory by Eggy on

The Most Complex Virus in the World - The Stuxnet Virus

Are you a programmer and wondering what the most sophisticated thing that's ever been programmed? well you'd be surprised to find out it's actually a computer virus called Stuxnet. Developed in secret it is supposedly coded by government agencies that waged a cyber attack on Irans uranium supplies. 

What does it do? Well it gets pretty interesting.

- It starts off simply on a usb stick, once inserted it instantly infects your computer using backdoors past your anti virus software and past any security you have

- It starts replicating little bits of code deep in your computer that most anti virus software had no idea about at the time

Now it gets really interesting.

- It replicates usb drives so that it can infect 3 other computers you're connected too via online or a network
- It keeps going infecting as it goes, over 100,000 computers were infected when it was found
- If you're not it's target, then it lays dormant until its infected other computers and erases itself later

But what does it do?

- Well it keeps going till it lands on computer software in Iran that controls centrifuges in Iran's nuclear facilities that purify Uranium. 

- Once there, it records a video loop of security cameras on the centrifuge, it plays them back on a loop while it speeds up the centrifuges to break them and ruin the Uranium inside.

That's right. It was so complex it can make it from any computer in the world to the nuclear processing plants to ruin Uranium so that Iran couldn't make nukes. 

Did it work? It did. It ruined almost 1/5th of Irans Uranium supply and broke over 1000 centrifuges before it was managed to be stopped. It was one of the most complex and specifically targeted virus's ever created. Using backdoors in firewalls that no one had discovered yet. 

I suggest reading up more on it if interested. One of the most complex cyber attacks ever made in the world and still no one knows who did it, but it's believed that it was a joint operation between America and other countries to slow down Iran's growing Nuclear problem.

Leave a comment Posted in World News by Eggy on

Pacific Rim Uprising Review

The new Pacific Rim Uprising movie is out and it is awesome. What more can you ask for? Giant aliens vsing giant robot mechs! Thats what it's all about right? 

It's the sequel from the first Pacific Rim. They are both great. The first shows how the Kaiju come through the breech, a portal between the alien world and earth. As the giant Kaiju get worse and bigger, they make the giant mechs to fight them. It's really interesting in the fact it takes 2 pilots to use because connecting the brain to a giant robot overloads the brain, so it takes 2 brains to handle the neural load. Even more interesting is the fact they share all there memories once connected and can get lost in a memory quite easily.

The 2nd improved on the first hugely. Not only were the battles better but the storyline developed further and we were introduced to a bigger variety of mechs. One thing that bugged me about the first is they mostly used their fists and not many weapons, I thought why? Why wouldn't they just use the rockets and guns first? surely thats more effective. The 2nd solves this by making the mechs have a lot bigger arsenel. 

10/10 fully recommend you see both movies now.

Leave a comment Posted in Movies and Shows by Eggy on