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Standing on There Head

For my new zombie game I'm working on I had an interesting dilemma. Do I allow you to jump on a zombies head? this seemed to make things too easy when the zombie couldn't get to you. So what I did was make the zombies move there hands upwards to attack you when on there head. This allows you to still jump on them as long as you are quick. 

We can see the unity flowchart below where his attack animation an change to moving his arms up, it idles and then goes back down and returns to normal moving forwards with the arms out.

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Do we actually have freedom of speech?

Apparently we have freedom of speech. We can say whatever we want, especially with todays social media where it's quick and easy to write whatever you want online.

However, heres the thing. You only have freedom of speech as long as no one cares about your opinion.

Once you become in the public eye, or are a celebrity then nearly everything you do or say is put closely under inspection. In fact people will even try dig up things you've said in your past to try discredit you. You have to be real careful about what you put online these days if you think your career can be destroyed because of it.

Some may argue that freedom of speech exists, it's just that their are consquences to what we say. While this is true, I don't think you have freedom of speech if people can get you fired from your job for things you said in your personal life. We see this happening more and more to celebrities. I think it must be extremely silencing to celebrities not to be able to voice there opinions unless they are happy and extremely nice opinions. Basically only "PG" rated opinions.

So remember, if you write something dark, offensive or satire based. Think to yourself. Are people gonna dig this up later and throw it in your face? because they probably will. The irony is that they tell people to change and grow up, yet when people do they still go and use the past against them, making their growing up almost redundant in that persons eyes.

Food for thought in todays social media society. "Whats on your mind" sometimes should stay on your mind.

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The Role of Dopamine and Gaming

Games have a positive and a negative experience at the same time.

During playing a game the primary chemical in your brain affected is dopamine. When we accomplish a task in a game it releases a hit of dopamine, this is the chemical that makes us feel good. The same chemical released when you finish a task in real life, eat food, have sex or engage in any activity you enjoy. Some drugs are addictive because they release this chemical.

Games like Candy Crush and others learned to “Hijack” the reward part of your brain. When you accomplish these small tasks of lining up crystals, it releases this dopamine in your brain. Making you happy and feel good. This makes you feel like you achieved something. The more you achieve, the more dopamine your brain gets. This can have an addictive effect and be quite fun.

However it’s not all bad as it sounds. Games also increase memory, learning, reflexes, hand eye coordination and even have a social effect if played online with friends. Some people prefer to interact this way. Stimulation of the brain in such a fast way helps the brain learn quickly and has even shown to reduce dementia and other aging brain diseases in older people. If grandma is playing games, she’ll feel younger for longer!

Game Designers can take advantage of this by whats known as the “addictive” quality. By using random chance chests in games that grant a reward. The harder you work for that chest, the more dopamine is released. Gambling also releases dopamine when a randomized system is added to game items.

However you don’t want the player working too hard, or the stress and frustration will offset the reward factor. It needs to be challenging enough to entice reward, but not enough to make someone push the problem away.

Overall the effect of video games can be addictive, but it is not dangerous or harmful in any way and can even be beneficial.

Leave a comment Posted in Game Making Theory by Eggy on

Try Not to Burn Yourself Out

When you're working long hours at the computer like I do, it's very easy to burn yourself out. I do it very often by accident. You get to that point where every task seems like a huge burden, where my programming starts to look like hieroglyphics. You need to take breaks often without getting too distracted which is easier said than done.

Sometimes I go the other direction, I take a break and go on Facebook and next minute I've been there for almost 2 hours and wasted too much time. You need some sort of designated break that allows you to refresh but also not distract you for too long. I personally use the game Counter-Strike to destress and shoot some people. The good thing is one game lasts around 45mins, so once the games over I get back to work. 

Caffiene seems like a good choice at first but beware it's a double edged sword. I found it works at the end when you want to cram in last minute changes but it's not so good when used everyday because it leads to longer fatigue I've found. You also can get quite jittery. 

Remember to pace yourself, don't feel stressed that you have to finish all your computer work at once. Sometimes it becomes counter-productive to force yourself to keep going and you will start to make mistakes.

Leave a comment Posted in Health by Eggy on