I'm a big fan of Hearthstone. Great card game I've been playing for 2 years now. They just released the new expansion Rastakhans Rumble! Been looking forward to the new one. The game is free and plays on mobile, it's probably the best game on Mobile you can currently play in my opinion. Blizzard always nail it out the park.
Since I knew the expansion was coming I saved up 2500 gold in Hearthstone to buy 25 packs of cards of the new decks when they are released. This way you do not need to pay to win like a lot of others claim. It's pretty easy to make gold in Hearthstone if you just do the daily quests, it adds up pretty quick.
Few interesting cards here to try. In this expansion of Hearthstone they have released a new abilitie called "Overkill" So it means if you do more damage to a creature than its health than you trigger whatever that cards special ability is. We can see above that Oondasta summons a beast from your hand everytime he kills something, and since he also has Rush meaning he can attack as soon as he's placed down, that's instantly 2 creatures put out. Great card!
Seems this expansion so far has really focused on the Hunter with a lot of new beasts. Which is great because hunter is one of my favourite decks. So be interesting to see how the new hunter decks change to adapt to the new cards.
If you would like to vs me in Hearthstone, my tag is Eggy #11993
I received another 30 day ban from Facebook lols -_- It's pretty annoying with Facebooks algorithm that if you have been banned before, it always resorts to 30 days every time. What did I do wrong? well I used the word "Whore" and that's it. Someone insulted me, I called them a whore, and I'm the one that gets banned? ridiculous! It seems once you have been banned before they don't even review it anymore, they just instant ban you.
At first it seems good because I'm spending less time on Facebook, however the main problem is that it also bans you from the msger app which is what I use to contact people. So I currently have a bunch of people thinking I'm ignoring them, when really I just can't reply. It taunts you because you can see that they have msged you and read it but I can't type back. It's like being behind a thick wall of glass.
What pisses me off is that people can say demeaning things about people, but as long as it falls in the "politically correct" way of insulting you, they can't be touched. Yet if I so much as reply, and get one report I'm out. It's like those type of girls in school that would dob you in for anything, no one in the class likes that person, but because they dob you in you have to be very careful around them. I hate those type of people. Goody too shoes.
Oh well in the meantime, at least I'm spending less time on there. So I deactivated my account for a little while.
So after releasing Eggbot vs Zombies lets have a look at the statistics for Mobile and Web after its been out for 2 weeks. I always find it addictive to watch the numbers go up and down to see how well it's doing. But hey who wouldn't right? It's your baby you made to see how well she's doing! :D
Here we can see it's been installed 66 times on Android Mobile, not too bad for only my 2nd game on mobile but of course those numbers arn't great for someone wanting to actually make money. We can see the amount has jumped up and down over the past few days. The spikes could indicate when I released some posts and advertised a bit to people.
So with only 66 installs it's made $5.54 in revenue from the mobile version, the majority of that being In-App purchases, which 2 people bought the "Remove Ads" purchase. So it's not very much made, however $5 isn't too bad for only 66 users. So if that number we can increase, we can increase the revenue heaps.
Now for the web version online, it's been played 17,875 times all over various websites. We can see it's averaging about 1.3k plays per day. Theres no ads in the web version however, but it does help by having a link back to the mobile version.
I also got $250 for a Non-Exclusive license with Armorgames for a web only version for there website so that helped as well.
Overall the statistics are a little dissapointing, my old flash games used to get a million plays in only a week of release since Flash was a lot more viral and popular back then. So making the transition to mobile is tough as you can see.
However since it's only my 2nd game in Unity and on Mobile, I remain confident that when I release a lot more games the numbers will pick up due to cross advertising and being able to be found more in the store. I also will start spending money on advertising the mobile version at some point when I have released enough games. So far I've only trialed some small amounts of advertising the web version with small $20 amounts which generally resulted in about 10 installs.
This means now that the market has changed over the last 5 years I will have to get better with advertising just as much as making games. The advertising used to take care of itself with Flash because they would all spread to websites very quickly, for example The Unfair Platformer of mine was played 20 million times. Which was crazy.
Hope these statistics help you with your own games for a general idea of how it may go.
Eggbot vs Zombies is now released! I've worked on this game for over 6 months and I'm proud to release it. It's a big game made in Unity. Only my 2nd game made in Unity as well since I used to make games in Flash. You will notice the Flash style graphics in the game mixed with Unity lighting and effects. Thanks to Snak for doing the awesome Egg voices in the game!
Play it on Android Here
Play it on Newgrounds Here
Play it on Kongregate Here
Watch the Game Trailer Here