Here we can see my new game I am working on with the added ragdolls and throwing mass grenades at them for fun, normally you would just get 3 grenades, but in this video are are showing off how cool the mass explosions are. The game is really starting to come together, and the physics of the ragdolls look awesome to blow up, creating a lot of fun.
Been pretty addicted to the show House MD lately. It's a great show. I can really relate with the main character since he's a Misanthrope which means he hates people. I also hate people, I always see the stupid arguments on Facebook and think why are people like an angry mob bickering over stupid stuff? It always just seems ridiculous. I generally keep to myself a lot these days.
The downside to watching medical shows is it makes you a hypercondriac hearing all these rare illnesses and you start to think you have the disease mentioned in the show. It's actually a common problem for medical students too, known as Medical Students Disease where they believe they have the illness they are researching.
Still either way I love it, it's interesting learning about the human body and it's very creative the way the Gregory House diagnosis his patients, it's very compelling and from an emotional point of view of the patients seeing what they may go through. Would highly recommend this show if you like medical shows. It's up the top as one of the best.
Have you ever looked down at a white piece of paper, or stared at a white blank screen and thought.... what the hell do I draw or make? Well you're not alone in that thought.
What's interesting is that sometimes having no bounds to break out off gives us no inspiration. The thing that drives the human brain to creativity is actually limitations imposed on it. By giving us rules we have to follow, all of a sudden we want to break those rules. Sometimes having complete freedom is the worst thing for creativity. To think of new ideas and great ideas, you sometimes need to box yourself in to force yourself to want to break those rules.
I remember back in school when we had free choice for an assignment I would struggle to think of something, but when we were told you have to do an article on "plants" all of a sudden I had ideas on making it different like branching out and saying lets explore only "bug eating plants" or can I flip the topic and make it about "plants we can survive eating only" etc.
Sometimes instead of starting with a white blank paper, give yourself a few stupid rules you have to follow and you may find yourself coming up with more ideas.
In the olden day of game making with atari etc, they had huge limitations on what they could make, they had to work with a very small amount of memory. By doing so, it actually is half the reason we have the games we lose. Sometimes forcing the developers to come up with creative work arounds made them come up with interesting design choices. Like a common example is that the old atari tv player could only mirror both sides, meaning you had to design a level that was identical on both sides. Which resulted in games like pacman having a mirror'd map.
Don't be afraid of constraints, use them to your advantage by seeing them as a problem to break out of.
The Matrix was released in 1999 and to this day I still believe it to be the best movie ever released. Not only did it have great characters and awesome fighting scenes, but the storyline changed movies, games and pop culture forever. Referencing the matrix that we are all stuck in has become such a common reference it's a household name. The fact is it appeals to people that believe the world we live in is fake. You could take that in a literal way or take it in a more figurative way as such that the general person doesn't know whats going in life.
Of all movies in the world I believe are a must see, it is this one and the 2 sequels. It also has some of the best fighting choreography I've ever seen. It's fast but also very technical. The scene where he fights 100s of agent smiths is my favourite fight scene ever made. The moves he uses are damn right cool.
The movie explores so many different subjects, from programming, gaming, virtual worlds, wool over our eyes, the mirror reflection, what is real and what is not real, fighting, love, survival, machines AI and more.