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Another Facebook Ban

I received another 30 day ban from Facebook lols -_- It's pretty annoying with Facebooks algorithm that if you have been banned before, it always resorts to 30 days every time. What did I do wrong? well I used the word "Whore" and that's it. Someone insulted me, I called them a whore, and I'm the one that gets banned? ridiculous! It seems once you have been banned before they don't even review it anymore, they just instant ban you. 

At first it seems good because I'm spending less time on Facebook, however the main problem is that it also bans you from the msger app which is what I use to contact people. So I currently have a bunch of people thinking I'm ignoring them, when really I just can't reply. It taunts you because you can see that they have msged you and read it but I can't type back. It's like being behind a thick wall of glass. 

What pisses me off is that people can say demeaning things about people, but as long as it falls in the "politically correct" way of insulting you, they can't be touched. Yet if I so much as reply, and get one report I'm out. It's like those type of girls in school that would dob you in for anything, no one in the class likes that person, but because they dob you in you have to be very careful around them. I hate those type of people. Goody too shoes. 

Oh well in the meantime, at least I'm spending less time on there. So I deactivated my account for a little while. 

Facebook Ban
Banned from Facebook :O
Leave a comment Posted in Rants by Eggy on

Eggbot vs Zombies Statistics

So after releasing Eggbot vs Zombies lets have a look at the statistics for Mobile and Web after its been out for 2 weeks. I always find it addictive to watch the numbers go up and down to see how well it's doing. But hey who wouldn't right? It's your baby you made to see how well she's doing! :D 

Here we can see it's been installed 66 times on Android Mobile, not too bad for only my 2nd game on mobile but of course those numbers arn't great for someone wanting to actually make money. We can see the amount has jumped up and down over the past few days. The spikes could indicate when I released some posts and advertised a bit to people.

Installs by User Mobile Game
Eggbot vs Zombies Installs

So with only 66 installs it's made $5.54 in revenue from the mobile version, the majority of that being In-App purchases, which 2 people bought the "Remove Ads" purchase. So it's not very much made, however $5 isn't too bad for only 66 users. So if that number we can increase, we can increase the revenue heaps.


Unity Total Revenue
Total Revenue Eggbot vs Zombies

Now for the web version online, it's been played 17,875 times all over various websites. We can see it's averaging about 1.3k plays per day. Theres no ads in the web version however, but it does help by having a link back to the mobile version. 


Total New Gameplay Views
Eggbot vs Zombies WebGL Plays

I also got $250 for a Non-Exclusive license with Armorgames for a web only version for there website so that helped as well.

Overall the statistics are a little dissapointing, my old flash games used to get a million plays in only a week of release since Flash was a lot more viral and popular back then. So making the transition to mobile is tough as you can see.

However since it's only my 2nd game in Unity and on Mobile, I remain confident that when I release a lot more games the numbers will pick up due to cross advertising and being able to be found more in the store. I also will start spending money on advertising the mobile version at some point when I have released enough games. So far I've only trialed some small amounts of advertising the web version with small $20 amounts which generally resulted in about 10 installs. 

This means now that the market has changed over the last 5 years I will have to get better with advertising just as much as making games. The advertising used to take care of itself with Flash because they would all spread to websites very quickly, for example The Unfair Platformer of mine was played 20 million times. Which was crazy. 

Hope these statistics help you with your own games for a general idea of how it may go.

Leave a comment Posted in Game Making Revenue by Eggy on

Eggbot vs Zombies Released!

Eggbot vs Zombies is now released! I've worked on this game for over 6 months and I'm proud to release it. It's a big game made in Unity. Only my 2nd game made in Unity as well since I used to make games in Flash. You will notice the Flash style graphics in the game mixed with Unity lighting and effects. Thanks to Snak for doing the awesome Egg voices in the game!

Play it on Android Here

Play it on Newgrounds Here

Play it on Kongregate Here

Watch the Game Trailer Here

Leave a comment Posted in Eggys Games Releases by Eggy on

Eggbot vs Zombies in Beta

My new game Eggbot vs Zombies is now in Beta, if you'd like to play it now and be a tester support me on patreon at >

https://www.patreon.com/eggysgames

Every dollar helps. You can pledge as little as $1 that gets donated to me when the game is completed, you get access to the beta and you can personally ask me any questions on how its made and any help you want making your own.

For those that are already signed up I have emailed you a link to the beta for you to play! 

Leave a comment Posted in Eggys Games News by Eggy on